# Question on creating Mono appimage

**URL:** <https://discourse.appimage.org/t/question-on-creating-mono-appimage/306>\
**Category:** Creating AppImages\
**Created:** [February 27, 2018, 12:38pm UTC](https://discourse.appimage.org/t/question-on-creating-mono-appimage/306 "2018-02-27T12:38:57Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Sortale](https://yyz1.discourse-cdn.com/flex027/user_avatar/discourse.appimage.org/sortale/32/113_2.png) [@Sortale](https://discourse.appimage.org/u/Sortale)\
**Post date:** [February 27, 2018, 12:38pm UTC](https://discourse.appimage.org/t/question-on-creating-mono-appimage/306/1 "2018-02-27T12:38:57Z")

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hi, sorry to bother you. I am trying to package this game [http://zero-k.info/](http://zero-k.info/) as appimage.  
install instruction here: [http://zero-k.info/Wiki/Download](http://zero-k.info/Wiki/Download)  
source code here: [https://github.com/ZeroK-RTS/Zero-K-Infrastructure/tree/master/ChobbyLauncher](https://github.com/ZeroK-RTS/Zero-K-Infrastructure/tree/master/ChobbyLauncher)

I am not a Developer for the game but while they don’t mind having a working Linux version, none have the mean nor the drive to make one [opensource after all]

I checked the [Mono wiki](https://github.com/AppImage/AppImageKit/wiki/Bundling-Mono-apps) section but it seem like appimage mono not working at the moment.

I’ve tried [Mono Kickstart](https://github.com/OutOfOrder/MonoKickstart) [a implementation for portable mono app] but it seem out of date and unusable.

I just want to ask if it’s possible now for package mono appimage? [wiki time stamp was nearly a year ago]

if it is possible, how easy is it? especially for someone with minimal programming experience [i.e. me]. Even the most basic thing of packaging precompiled executive would do.

Thank you in advance for your time and effort in this matter.

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**Author:** ![probono](https://yyz1.discourse-cdn.com/flex027/user_avatar/discourse.appimage.org/probono/32/81_2.png) [@probono](https://discourse.appimage.org/u/probono)\
**Post date:** [March 3, 2018, 11:10am UTC](https://discourse.appimage.org/t/question-on-creating-mono-appimage/306/2 "2018-03-03T11:10:21Z")

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> [@Sortale](#):
>
> I am not a Developer for the game but while they don’t mind having a working Linux version, none have the mean nor the drive to make one

Please ask the developer of the game to provide an AppImage. We do not have the resources to support applications without the support of the application developer, sorry.

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**Author:** ![probono](https://yyz1.discourse-cdn.com/flex027/user_avatar/discourse.appimage.org/probono/32/81_2.png) [@probono](https://discourse.appimage.org/u/probono)\
**Post date:** [August 16, 2020, 9:56am UTC](https://discourse.appimage.org/t/question-on-creating-mono-appimage/306/3 "2020-08-16T09:56:00Z")

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Maybe using `dotnet publish` would work?

See this [.NET Core AppImage example](https://github.com/ppy/osu-deploy/blob/697a49e9602502a2b7a899c0dff5383f6512d5d2/Program.cs#L207-L243) of how to deploy .NET Core (Mono) applications as an AppImage using `dotnet publish -f netcoreapp3.1 -r linux-x64` from within a `.cs` program.
